Northwestern University scientists have introduced innovative virtual reality (VR) goggles specifically designed for mice. This new technology marks a significant breakthrough in studying responses to simulated aerial threats.
The tiny VR goggles offer a more immersive experience compared to traditional setups, where mice are surrounded by flat screens. These screens fail to hide the laboratory environment completely and lack the ability to project three-dimensional depth. The new VR system overcomes these limitations by providing a full field-of-view experience, effectively mimicking natural environments. This advancement allows for a more accurate investigation of the neural processes behind behavioral responses.
These goggles represent a considerable technological leap, enabling for the first time the simulation of overhead threats, an aspect previously unachievable in mouse studies. This capability opens up new possibilities for understanding neural responses to various stimuli.
Professor Daniel Dombeck from Northwestern’s Weinberg College of Arts and Sciences, a pioneer in developing VR systems for animal research, highlights the limitations of previous VR setups. He compares them to watching television in a living room, where external cues remind you of your actual surroundings. In contrast, the new VR goggles, likened to human VR equipment like Oculus Rift, offer a fully immersive experience by projecting different scenes into each eye, creating a sense of depth.
The Miniature Rodent Stereo Illumination VR (iMRSIV) system, as the goggles are called, comprises two lenses and screens for each eye, enabling a 180-degree field-of-view. This setup excludes any external visual stimuli, providing an immersive experience for the mouse. The VR goggles are integrated into the experimental setup rather than being worn directly by the mice.
Through these goggles, researchers observed that mice engaged more quickly and effectively with their virtual environment, indicating a more natural level of immersion. Additionally, they required less training to perform tasks within the VR setup.
The study, published in the journal Neuron on December 8, received support from several prestigious organizations, including the National Institutes of Health and the National Science Foundation. This groundbreaking research not only enhances understanding of brain activity in mice but also holds potential for further exploration into human brain responses to prolonged VR exposure. The affordability and simplicity of the VR goggles also promise to make neurobiological research more accessible to a broader range of scientists.